Animation Mode
Edit Mode
Settings
Select the bones to set negative symmetry.
Select the bones to set positive symmetry.
Switch
Import Skeleton
Import to Layer
Shapes
Ungroup
Regroup
Draw Finger
Import
Rename Bones
Rename shapes
Edit point group
Copy pose to frame zero
Export animation
Cancel
The layer does not have a Lua Script. Would you like to embed it?
Done
Remove Shortcuts
Select the shortcuts you want to remove:
No point group found.
Selected bones. Do you want to convert them to key bones?
Yes
Labels must match and differ only by :
With symmetry activated, both label fields must be filled.
Keyboard shortcut:
The name and main label cannot be empty.
Enable Layer Painting
Enable Symmetry
Switch Label:
Symmetric Label:
Switch Name:
Add new Switch layer
Reset Default Names
This action will rename any key bone to its original name
This action cannot be undone
Selected key bones. Do you want them to stop being key?
The 'Skeleton' label is special and exclusive to the script. Do you want to continue?
Import animation
Set the default configuration for the currently selected layer.
Symmetry
'Tip: to remove a key bone, simply leave the text box empty.'
To the right
To the left
Set the symmetry of the selected bones or layers based on their side (right or left).
Add switch
Remove switch
Paint layers
By color
Stroke width
All shapes
Prepare for import
Language
Language settings
Translate manually
Add new language
Export language
Keyboard shortcuts
Selected bone target
Capture Position
Reference Bone/Layer
Adjust labels
Design
Model Skeleton
Move Layers
Move Points
Not selected
Bone:
Center
Reset Keywords
This action will reset the keywords to their original values
Keyword Settings
Select
Key Bone Settings
At the End
Move all points
Apply
Move Layer
Change selected bone
Create Circle
Remove Key
Copy/Key
Copy
Paste
Cut/Key
Paste/Key
Cut/Subsequent Key
Layer data
Edit the bone name and change keywords to organize the skeleton
An error occurred while trying to open the file.
Hide
Group:
Name:
Select Switch
Remove Keys After
Remove Keys Before
Remove Keys From/To
Remove All Keys
Show
The name is not valid, Missing keyword:
The bone is not key
All
Hide shapes
Close
Done
Import language
The number of selected points must be greater than or equal to
The number of selected points must be greater than or equal to 3.
All language is automatically translated by ChatGPT.
Note: You can manually translate any language below:
Search keyword
Search
Fix
Could not find: Ensure you use correct capitalization.
Fixed
Body:
Head:
Hands:
Layer data
Data Settings
Copy Data
Paste Data
Clear Data
Design Bones
Show only PinBones
Apply symmetry
Positive
Negative
Mixed:
Closed:
Open:
Perspective:
Simple:
Interpolation:
Feet:
Stroke
Bone not found:
Set the properties of the current style
Fill
Create a single shape
To rename, you must select at least one point group
Old color
New color
Filled shapes:
Width
Select source layer
Only Strokes:
No shapes found
Thickness:
Ignore invisible layers
Relative animation
Apply only to the selected layer
Apply and Close
First Frame
Last frame
Save animation
Save
Load camera animation
Show alert when the label is not found
Could not find
Continue
Change the keywords (right/left) in the labels of all layers.
Do not show again
The selected layer does not have a label, add it from the Skeleton script in Layer Data
The selected layer is not a Switch layer. Please select a Switch layer.
Adjust bone names and keywords to ensure compatibility with the script
Edit the selected layer's data, such as labels and associated information.
Copy the animation from the current frame (bones, points, layers) and move it to frame zero.
Assign color to multiple vector layers based on color matches.
Import a default character (Skeleton 2.5D).
The connection was lost. Would you like to refresh?
Axis of symmetry:
Vertical (Y axis)
Horizontal (X axis)
Point symmetry
Tolerance:
Number of attempts remaining:
Update the clock or the trial period may end.
Clock manipulation detected.
The 14-day trial has ended.
Security Alert: Incorrect System Time!
Debug mode detected.
Could not load trial information.
Tampering detected: Corrupted data.
Import Parts
Import Mannequins
Compensate camera zoom
New Z position:
Apply to:
Current frame
All keys
Activate License
Start Trial
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Help
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Your trial will start on:
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The 14-day trial has been activated successfully.
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Revoke License
License key:
License successfully revoked.
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File not found: skelActivator
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Up
Down
Right
Left
Ignore Labels
Animated Shapes
The trial for this tool has ended.
Symmetry and alignment tools for points, shapes, and bones.(Rig & Shape Tools)
Undock Tools
Leg Target
Arm Target
Rigging Actions
Separate into Independent Layers
Bind Layers to Bones
Move to Default Layers
Check the tools you want to undock. Uncheck them to restore them.
'Moho must be restarted after applying the changes.'
Preview
Create Circle
Rig & Shape Tools
Auto Rigging
Could not find the switches. Make sure the label is spelled correctly.
Hide layers on selection
Highlight layers on selection
Reduce mannequin size
Large
Medium
Small
Activation failed
Activate Trial
Activation code:
Check your connection and try again.
Grant write permissions to the current user or run Moho with elevated privileges and try again.
Continue Trial
Correct your device’s date and time to continue using the trial period.
Correct the device’s date and time before activating the Trial.
day
days
Internal error while generating machine ID.
This user does not have sufficient permissions.
Incorrect date and time
hour
hours
minute
minutes
The operation could not be completed. Check the user permissions.
The local files required to save this change could not be prepared.
The trial period could not be validated.
The Trial could not be activated
The trial could not be activated.
The license could not be activated.
The operation could not be completed.
The free mode could not be saved.
The trial period could not be started.
The trial for this tool could not be started.
The license could not be revoked.
Trial period unavailable
Trial activated successfully
System clock incorrect
The attempt time limit has been reached. Wait one hour and try again.
The free version will continue to be used.
An Internet connection is required
The free version will be used until the permissions are corrected.
second
seconds
Time remaining: {amount} {unit}
Your license has been successfully activated.
You have already used the trial period. The free version will continue to be used.
Outdated time
Open Skeleton first and complete Start Trial, Continue Free, or Activate License.
Correct the device’s date and time before continuing to use the Trial.
This user does not have sufficient permissions.
Incorrect date and time
License Activated Successfully
The local storage could not be validated.
Restart Moho. If the problem persists, repair the storage from Skeleton.
Skeleton needs to complete its initialization.
Skeleton not found
The layer must be controlled by a Bone Layer named Skeleton
AutoRigging completed successfully
Remaining uses
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About Skeleton
SKELETON: Rigging Tools for Moho
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